hoi4 cruiser submarine. 370K subscribers in the hoi4 community. hoi4 cruiser submarine

 
370K subscribers in the hoi4 communityhoi4 cruiser submarine  Surface visibility: 10

No idea how it works. Go to hoi4 r/hoi4. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Considering how fast you can replace them, cost/performance leans. The balance of mec/mot/tank/TD is put to you, but you should really only use 1 TD. Set the fleet to convoy raid mission with: split. 4xCruiser Hull: 2. Needs the "Man the Guns" DLC (will make a vanilla version on popular demand) This mod only adds/modifies, it does not remove any ship models. 0 unless otherwise noted. For instance, a Tier 3 Heavy Cruiser only suffers an 11. Basically they could sneak along and engage any target of opportunity. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. Destroyer and Light Cruiser in the same fleet as capital ships will defend the fleet against subs, they won't hunt them down. I've spendt 100+ hours in Blender for this so make sure you. I rushed 1944 cruiser tech, strong radar, medium III guns, dual secondaries, and good AA. As Japan, at war with the Axis, I had submarines and surface raiders stationed in the North Sea, North Atlantic, Mediterranean, and the West African Coast. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. This thread is archived. Take your torpedo I's to torpedo II, upgrade light gun 1 to 2 and so on. +25% potential submarine detection bonus for The Raj. g. In both world wars, particularly the first, they had a. %10 gemi. CL shouldn't practically exist, and CA are too busy trying to boat (heh) more gun attacks to have the space to worry about mounting torpedoes. Go to hoi4 r/hoi4 • by. Seems like a number of times, Japan gets Central/South American countries to join the Greater East Asian Co-Prosperity Sphere, typically El Salvador and/or Peru. Ships unlocked: Pre-Dreadnought Battleship, SH Battleship II, Coastal Defense Ship, Torpedo Cruiser, Submarine Cruiser I Modules added: Too many to list. A shortcut to add_equipment is simply ae. The Finnish coastal defence ship Väinämöinen, one of the last examples of the type. Add a fuel tank and you can sail into enemy waters and play havoc with supply lines. Base Strike is the best choice if you want to go for carriers, it makes them much much better, and still the best choice if you plan on using mostly land based naval bombers instead of doing any actual naval combat. Surface detection: 20. If you have 5 dockyards, you can put 5 production lines with 1 dockyard each, activate ic and you get 5 ships every day. • 5 yr. DDs and CLs are the only ships with a reasonable submarine detection and only DD, CL and NAV (from e. SS are useful for being very cheap and having a powerful torpedo attack. Send your navy to one dock and merge them later. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. I won the battle, so I still believe that sub warfare as main battle fleet strategy is still viable. cruiser submarines and coastal defence ships - I will extend the range of modules eventually as sensible to fit these designs. CorpseFool • 4 yr. Your strike force ships like BBs dont need to spot the enemy, since the patrol group has already done that. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. It's the little C2 node to the wolfpack. Situation: Japan has DOWed the Allies, and the US has joined the war. At best, you crush each TF alone, and send the worst-damaged ships to repair between fights. ago. -Light, Medium, and Heavy Gun Turrets for Submarines-Events to bypass some "Crazy Idea" decisions for Japan, Netherlands/Germany, and France Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. Concentrate on upgrades that reduce visibility and torpedo reveal chance. Works the same way as Surface Detection and Visibility, (see above) but exclusively for submarines. Sie sind gegen feindliche Kriegsschiffe wehrlos und benötigen in Kriegszeiten Geleitschutz. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Alternatively, use a small strike fleet that includes 1 or more carriers (since aircraft are quite strong against submarines). dasaard200 Dec 24, 2016 @ 12:42am. I believe something was mentioned about them being added with the ship designer in Man the Guns. -New Cruiser Submarine Ship type for subs with 8+ inch guns. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. This mod is a submod of the "Fixed and Bigger Ship Models" mod. Fleet composition Im using now is a few heavy cruisers stack with light attack with torpedo destroyers and a bunch of roach destroyers (destroyers with only 1 light cannon). It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses for all classes, although subs seem least favored. You're pretty much free to do whatever you want now in navy in my opinion. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. Sometimes this is a focus, other times it’s a reclaim core state option, and others still it’s simply: ‘Justify War Goal. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Surcouf had the largest guns of any cruiser submarine. Jun 16, 2016. Just as the Kingdom was a unification of various states in the Italian peninsula, so the Regia Marina was formed from the navies of those states, though the main constituents were the navies of the. . Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. kingarthur772 Mar 6, 2019 @ 3:21am. 5 Sub with extended range, some unique. Captured documents had previously provided a complete list of official Navy announcements of new construction and conversions (TATSU) from 5 February 1941 to 10 May 1944. This guide will explain naval mechanics and basic strategy from the viewpoint of a casual multiplayer setting. I am an American and when it comes to WW2, we show up late. hoi4 torpedo cruiser light or heavy. 1. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. 6Politics. HOI4 - German submarine advice. Carrier Hull: 2. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. Large Cruiser, 1945 Submarine Hull, Submarine Cruisers 1 & 2, Submarine Carrier and Midget Submarine. A torpedo cruiser is a type of warship that is armed primarily with torpedoes. Available only with the Man the Guns DLC enabled. Only difference is that you're using a Heavy gun now meaning the ship now faces a penalty in. Stay away from Battleships and such as a minor nation, its better to throw loads of Destroyers with Aircover and modern torpedo tech than piss about waiting 3 years for one ship. Go to hoi4 r/hoi4 • by. Origins Regia Marina naval jack until 1900. Long explanation : 3 game mechanics will play together to allow you to do better naval invasions : 1st : Naval invasion plans will prepare even though there are no divisions assigned to them but won't show it in the UI. 11. Ministers of the current and other governments may be viewed under the Diplomacy Tab in the game. "Sortie Efficiency" is a direct multiplier to how many attacks your naval bombers will make. This is the most powerful doctrine for surface action. Then there is Intel bonus to combat which is shown in the combat window. -90 New Submersible Gun Battery modules for Submarines. But as tech scales up, that gap widens. Just using the best templates won’t be enough to win every battle. 11 total. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. or more specificly all the ways to counter submarines in hearts of iron 4 man the guns. My general thought was that upgrading them rather than building new would be better, especially because as non-aligned, I haven’t gotten involved in. Light Cruiser takes about 100 days, Heavy Cruiser about 200 days, Battleships about 400, Carriers about 170. Mounting this module on Light Ships and Cruisers will allow them to attack enemy Submarines. The engine keeps them fast. Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. Set them far out into the middle of supply lines away from major ports (where the enemy fleet is bound to dock and be patrolling around) and have them set the convoy raid. While most modules. Naval power is key to protection of convoy traffic, or disruption of enemy convoys. Specialized patrol fleets can massively increase the effectiveness of wolf packs. + maybe replace a single light Cruiser battery if your worried about. 3x. Hoi4 Wiki. The Organization of the Atlantic Fleet, effective upon receipt, is set forth in Enclosure (A). The destroyer patrols that kill subs get absolutely manhandled by Cruisers. You should get subs 3s over sub 1s because sub 3s have a slot for radar while keeping 3 torpedo. 1. Available for: Transport plane Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). Same goes for a convoy escorts force of, say, 2-3 Light Cruisers. 135842380 - Fix for wrong event being fired from SAF decision. New comments cannot be posted and votes cannot be cast. The next Update is gonna kill the light attack heavy cruiser meta and the submarine spam meta is gonna get nerfed hard Wait untill the new metas were figured out (my bet is the return of the light attack light cruiser)If you have or gain cruiser subs put 2 floatplanes and radar on them and put them in stealthy patrol fleets of 6-8 subs each. Torpedo I (533mm) Engine III (4,400hp) Floatplane (contained an early helicopter onboard) Snorkel/ Radar II This mod adds Cruiser Submarine Surcouf to the Game. IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. r/hoi4. You can convert battleships and cruisers into carriers. The larger capital ships are going to crush any heavy cruisers, so armor seems like a waste of IC to me. If you have too few screens torpedoes are more likely to hit your heavy ships. Scout planes don't even boost recon. First, what stats on subs are the most important to finding and killing convoys. This means you won't really be able to damage a normal navy. Submarines OP. Japan build about 40 to 50 if I remember that correctly. Early Destroyers and Submarines takes about 10 days to upgrade the engines to tier 2, here I guess this is the exception. If you pick the heavier/heaviest option in that slot you get the heavier ship of the two in each case. Here is a example of how a Cruiser can be slowed down quite a bit. Now it's time to design your LIGHT CRUISER. Battleships are by far the single strongest ship you can produce in Hearts of. And submarine warfare is all about being the quietest. Whenever possible, I find each active sea zone should have: a strike force of suitable size, a patrol squadron of 5-6 DDs and a submarine squadron of 10 subs. 5%). usage for battlecruisers because the lone raider approach didn't work in real life for the Germans nor will it work in HoI4. ago. Fill then to the brim with torpedoes and best engines. Screening efficiency [edit. Types of Ships. TAC are especially good in big zones, because of their range. -Torpedo attack is extremely affected by the speed stat, so fast destroyers have a very low chance of getting hit. 5%). Ships of the line (of battle) were the capital ships of the era of sail. It is also a great choice for countries that don’t have the industry to afford a large navy, since submarines are cheap to produce. Also, to improve my spotting ability I'm testing the cruiser submarines. (can construct avg 8-12/year) CL Light Cruiser – Most versatile, Moderate to expensive cost, reliable and durable Moderate to Fast speeds. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting. It’s just extremely effective, and safe. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. r/hoi4. Members Online • goetterraserei. Ok so I'm co-oping as Germany. Cruiser Submarines vs Sub3 vs Sub4. You have plenty of torps and depth charges, but you’ll need more screening capacity (maybe 50 more hulls) if you make the cruiser changes. So, ostensibly, it looks like it should work like the base game, carriers are carriers, missile cruisers are battle ships, Destroyers are heavy cruisers, Frigates are light cruisers and Corvettes are destroyers. Those will hunt down the submarine in no time. ; About Hearts of Iron 4 Wiki; Mobile view But the cruiser submarine can fit scout planes on it, won't it make it a effective stealth scout? for patrol mission. It's a button at the task force menu, used for refitting multiple ships at once. Light cruiser spam. If you start the game with a navy, stack all the subs in one navy and throw the rest of your navy in reserve. Three German Type U 139 submarines and seven former merchant submarines, each armed with two 15-centimetre (5. I've added some songs, around 10, changed leader portraits, and flags. Rd_Svn • 1 yr. Because of that, its fleets take ages to kill a pack of sub3, because they start to be really hard to hit and kill since they can mount the snorkels. You could put tube 3s on sub 1s but that's sub-optimal. #3. Mid 1. And since HOI4 doesn't allow air attacks on ground forces outside of combat (HOI2 did) one cannot bomb the enemy to reduce their. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. That’s all i really use them for but I’d be curious if anyone else has figured out a different use. The aircraft facilities take up cruiser slots that could be used for more firepower. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. hoi4 battlecruiser design. 6xCarrier Hull: 2. The cruiser submarine was a massive submarine that was designed to stay at sea for extended periods of time far from the base. Historically they held a medium cruiser battery, however in hoi4 they do not. Ocean Cruiser (Chromiu version, for Steel version just remove armor and downgrade engine). Each minister can only fulfill certain roles, and has a trait that indicates his. frothy_diarrhea • 1 yr. Actually, the 1944 submarine has 500KM more range than the Cruiser template even after you add two Fuel Tanks to the Cruiser submarine. Report any errors or omissions promptly. Battleships. 8x. 1. Types of Ships. HOI4 uses the reliability stat to determine the probability of receiving a critical hit so MTG-X's dazzle camouflage module boosts that stat while also increasing surface visibility as a penalty since any ship donning the camouflage is so conspicuous. -90 New Submersible Gun Battery modules for Submarines. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). To add modified equipment: Create a equipment variant. CV) can attack SS. Heavy cruisers are the best ship in the game. Great for a scouting ship. -Submarines can be forced to reveal themselves by the enemy's submarine detection stat. This thread is archived. The doctrine should be the fleet in being one, since the other two are focused on subs and. With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). I haven't found any national focus unlocking them. Greetings, I am a game designer new to the HoI4 team. Any advantages for CS ? : r/hoi4. Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. - Build a lot of cheap level 1 submarines. Historically they held a medium cruiser battery, however in hoi4 they do not. That’s all i really use them for but I’d be curious if anyone else has figured out a different use. But if you can reach them with bombers, bombers are better since theres nothing convoys can do about it. The Soviet Union (officially “Union of Soviet Socialist Republics” or “USSR”) is a major country and the leader of the Comintern faction. If this is your thing, check out my. Any advantages for CS ? : r/hoi4. Command points are automatically used for these missions and and costs permanent 0. Description:Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. Cruiser submarines. High spotting helps engage convoys and avoid escort fleets. just make each unit a squadron or flotilla, and have them have a decent torpedo attack but really short range and be really vulnerable to rapid-fire guns. Destroyer and Light Cruiser in the same fleet as capital ships will defend the fleet against subs, they won't hunt them down. r/hoi4. 1. 0. It only adds to them so the AI experience should remain unchanged. . Those are the extra fuel tanks and the float planes. A light cruiser cost about as much as three destroyers; Destroyers have far better submarine attack and also better evasion (and may be the only ship that can spot submarines). In contrast, no armor is free and keeps the ship faster, which helps it avoid heavy guns and torpedoes. Edit edit. The roach destroyers spread hits around and serve as tanks in that sense. Greece-16 Ships (1 Heavy Cruiser, 1 Light Cruiser, 8 Destroyers, 6 Subs) Turkey-14 Ships (1 Battlecruiser, 2 Light Cruiser, 6 Destroyers, 5 Submarines) Note that Turkey is the only nation from the start that has access to the Bosphorus Strait, letting them into both the Black Sea and the Mediterranean. Adding/Changing Modules When adding stuffs to an empty slot or changing between very different modules (e. This is the most powerful doctrine for surface action. Cruiser submarines : r/hoi4 by V6v77 Cruiser submarines Hello all Dont suppose anyone has seen the naval trees in enough detail to know if cruiser subs exist in the game. Against other tanks, the division is only 4% hard so their hard attack. And you have lots of ships. they have both sonar and radar, plus LOTS of torpedoes; let's call them "Patrol DDs"], and 5 focused on Anti-Submarine Warfare [sonar and LOTS of depth charges; let's call them "ASW DDs"]), plus one Light Cruiser (CL) built around detection (sonar, radar, and. The torpedo cruiser actually makes a great sub spotter though, since it comes with 20 base sub detection for some reason. I like putting recon planes on cruiser submarines as well. New modules can be unlocked in decision menu. It's clearly better than a submarine in some regards, getting much higher HP at the cost of being 5-6 times more expensive. Scout planes/Radar/Scout planes. As we all know ships in Hoi4 have been completely changed the old "rock-paper-scissors" system of pre MTG naval combat, e. they were of such wildly varied types, it's hard to come up with a basic set of. My little group of four (well in the picture the 5th was just created) light cruisers is decimating the entire US Navy, Royal Navy, and Canadian Navy virtually alone with no airpower. Use all slots for torpedoes, if not, atleast max the ones you use. Ok here's my go too carrier force 2 carriers 1 heavy cruiser/battle cruiser 5 light cruisers 25 destroyers. 9. For more information on the background of naval development in Kaiserreich, see the following article: Naval history and development since the Weltkrieg. From what i have gathered, the last one is really good, but there is hardly any information or discussion on the other two, AT least i cant find any. Instead they provide Intel (Intel has a variety of bonuses). All other Nations had planes for them, but never build one as far as I know. The above is how I understood it to work. It's the little C2 node to the wolfpack. As a 'medium gun' heavy cruiser, the CLC can have a slight advantage. You talking about hoi4 because cas is complete garbage when you add spaa. instant construction ( ic in the console) makes it so on every new day, every production line builds 1 vessel. Surface visibility: 10. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. The last. Minimum of 12 Destroyers for acting as a screen. Each class has different usage areas, advantages, and disadvantages. The first tier of carrier hull technology unlocks the converted class of hulls, and you can convert to those templates using battleships or cruisers respectively. An updated, searchable list of HOI4 equipment names to cheat codes conversions. The ship designer allows players to create their own ship variants. Sonar is litteraly useless on this ship as it can't attack submarines anyways. It seems like spamming destroyers and submarines is the new meta, and since you get get some ridiculous 60-knot destroyer configurations with newer hulls I’m not sure it makes much sense to refit any of the older ones. Subs are the best scouts, best convoy raiders, and best minelayers. ; About Hearts of Iron 4 Wiki; Mobile. 12. r/hoi4. The extra fuel tanks give another 1000km range which is nice, but rarely necessary when you. Destroyer Hull: 1x. Submarines Cruiser facts. This guide is if you want to recreate the historical US navy - or are like me and never know what to build - in HoI4. The only benefit is an extra torpedo tube. At that point it’s no longer a “recon” cruiser. 0. Possible additions-Further hull types, such as Escort (to cover Corvettes and other light craft). These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. Sub 3s have the same range and HP, but less visibility and more speed. How to Convoy Raid effectively. Your fleet range is only as far as shortest legged ship. The logic is pretty much the same as the cruiser above. endfire79. Cruisers. Also, sorry for the late post today. lvl 1 generals earn skill quite fast, and will also earn traits easier (they earn traits much much easier than higher skilled generals. I'lve been trying to experiment with variants but have been unsuccessful. 13-4-1 inf-art-heavy tank is the best. manpower [amount] – Adds a specified amount of manpower to your reserves. Battleship: provinces, or alternate names of Japan. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. One per zone that you want to secure. Service manpower: 325. There is the passive Intel level which is displayed on your Intel screen. Available only with the Man the Guns DLC enabled. much everything, so you need light cruisers to do the heavy lifting. 0 unless otherwise noted. I like Trade Interdiction for the ability to do a lot of damage with sub packs and the ability of the small cruiser-led fleet to usually escape alive from hazardous situations. To: ATLANTIC FLEET. . ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. Jump to latest Follow Reply. Multirole boats (aircraft hangars + minelayers + snorchels) I got these things as romania by licence producing my own variant on a. They were small, often cruiser-sized warships that sacrificed speed and range for. Battleships can easily outrun submarines when retreating. My navy consisted of 1 heavy cruiser, that I started with. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. The roach destroyers spread hits around and serve as tanks in that sense. Never miss a thing. I will make a squadron like that: 20 cruisers submarines with 2 reco. But ships to use would be destroyers, and maybe 1-2 LC if you can spare them (eg if you are england/usa/japan). With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). Cruiser submarines. Conclusion: CVs are underpowered in this 1. Coordination -> Truth. -ASW is “anti-submarine warfare” meaning convoy escort -DD is destroyer -CL is light cruiser -CA is heavy cruiser -BC is battlecruiser -BB is battleshipp -CV is carrier And then any number after the ship is what “era” of ship so DD2 is a 1936 destroyer, etc. They are more expensive, slower, more visible, and less reliable, but I find its always nice to have one or two around for that spotting. ago. It severely averages up the detection of the snorkel submarines. No! Torpedoes should only be mounted on DD or SS (or bombers). The two german minelayers indirectly killed a good number of ships in my last run. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. AA, cruiser guns, and then for the modular part I do 1 scout plane, 1 torpedo(to sink capital ships after the. While investigating facts about Submarines Cruisers and Hoi4 Cruiser Submarines, I found out little known, but curios details like:. battleships, was limited by the Second London Naval Treaty. For building up wider Naval superiority Destroyers, Light Cruisers and a few carriers per fleet (with 60/40 split towards Naval Bombers) will wreck most AI fleets. Likewise the same slot determines whether it's a light cruiser or a heavy cruiser with your cruiser hulls. - Unlocked fuel tank module for French cruiser submarines ##### # Bugfix ##### - Only display the ship refitting speed and cost modifiers when MtG is active. a other light cruisers + destroyers and allow the capitals, heavy cruisers & carriers to be destroyed by anything that breathes on them. Basically they could sneak along and engage any target of opportunity. subs: - The O/P/R class had 8 torpedo tubes and should have two torpedo tubes modules (like other submarine designs with similar armament) - The H and L class boats were smaller and had only 4. Despite the nerfs, Trade Interdiction remains a great choice for players choosing to mostly use submarines. I love the comments of Dankus Metacus tryhard kiddos saying that navy is trash and that you should play minmaxing your air force instead. Along with an event for ether France to give them back their Medium Submarine Gun and Cruiser Submarine techs if they stop strictly following the London Naval Treaty. If you're looking for a competent surface fleet to fight other ships with, the basics is cheap DD with good engine and some torpedoes, and heavy cruisers loaded down with light attack. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Strategies and Guides. I am an American and when it comes to WW2, we show up late. Found a. DD- 1 Light battery, 1 torped ,Engine lv1. The major navies began building torpedo cruisers shortly after the invention of the locomotive Whitehead torpedo in the 1860s. Select multiple ships, refit and it lets you pick any available options. The 1940 and 1944 submarine templates have the exact same and better range as the Cruiser submarines and better overall stats as well. Since this seems like a human. Exactly, the meta may exist but spamming supercarriers is more fun. The main tree is mostly for CVs. Go to hoi4 r/hoi4. Historically they held a medium cruiser battery, however in hoi4 they do not. Soviet Union. Cruiser Submarines are exclusive to Germany, Japan, and the US. Ships can influence land combat by. Oooo. Heavy 2s with upgraded armor give 40+ armor to each division with just one tank battalion so they block most casual piercing. Heavy tanks speed don't get slowed much by infantry and the infantry give lots of org and HP to the division. 6) Escort group/minesweeping. Multirole boats (aircraft hangars + minelayers + snorchels) I got these things as romania by licence producing my own variant on a. As well as Anechoic Tiles, Radar/Snorcal Combination, and unlocking Anti-Air for submarines. However, later radars give a bonus to light and heavy attack. Speaking of the variant system, why the fuck do we even have separate heavy/light cruiser and superheavy battleship techs if that is the perfect use case for this feature! Urgh. The mod includes a wide range of ship types, including minelayers, escort destroyers, light carriers, and cruiser submarines. We have sought to change that and make them worthwhile to build. The thought of a submarine using those cannons to engage two battleships is just comical as cannons on submarines, even on cruiser submarines, were intended to sink enemy convoys and their escorts in some. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. But as tech scales up, that gap widens. Today’s diary entry covers our improvements to. The only case for it is to up the task force's average submarine spotting stats if other ships in the task force have depth charges, but you. They are hard for AI to detect, they have cheap production cost, long range, decent attack. At 4,000 tons (3,600 tonnes) displacement submerged, Surcouf was the largest submarine in the world at the start of World War II. So 1944. Heavy Cruiser outperform BB and BC in every aspekt of Heavy ship combat (cost considered), while also beeing usefull as the "heavy ship light attack vessel" for the "kill screens, topedo heavys" strat that is meta. No, torpedoes are still useless, and dumb. This gives them the option of building an excellent scout submarine. Just using the best templates won’t be enough to win every battle. The logic is pretty much the same as the cruiser above. I generally use radar cuz I use subs for spotting.